Let’s Blog Award, Round 3!-Alex’s Review Corner

I swore to myself I was going to finish with these posts before the end of the year. Of course, time being what it is, I’m still not sure, even as I’m writing this, that that’s necessarily going to work out, but hey, I’m giving it a good, honest effort here.

We hit AK’s questions out of the park a while back, nailed Red Metal’s questions perfectly, and now, it’s time for the final part of this three-ening of blog awards, taking the questions posed by Alex (I think it’s a fair assumption that that’s their name) of Alex’s Review Corner. Alex’s Review Corner is one I’ve only started following relatively recently, but I’ve rather enjoyed the movie and game reviews you can find there. They’ve also gone through all the Showa-era Godzilla films, so if you’ve been enjoying my work on the subject in my Project G posts, it might be worthwhile for you to check out their blog and get some alternative takes on the subject.

Let’s get on to Alex’s questions!

1: Is there a game and/or movie you particularly love from a genre you typically dislike?

I’d say Mario Kart. Pick a game from that series, although Mario Kart Double Dash and Mario Kart 8 are probably the ones I’ve given the most love to in recent years. I don’t really like racing games. I can’t necessarily say why, I remember playing a lot of them growing up, but they’re just not where I like to spend most of my gaming time. Mario Kart though, I’ll get down with any day. And it’s not just being a kart racer that does it. I’ve played plenty of other kart racers I don’t enjoy, either. I do Mario Kart, though. Quite dearly.

2: Reversely, is there a game and/or movie you particularly dislike from a genre you otherwise enjoy?

Alex already pointed to GTA V in their answer, but I have to go with a pretty similar tack here. I love open world games, and I also really enjoy those open world crime simulators, as evidenced by my love for the Saints Row series. I really enjoyed Grand Theft Auto III, and Bully was pretty good, but ever since, Rockstar Games output in that model just hasn’t been doing it for me. I tried to get into GTA IV and just wasn’t able to make it stick, Red Dead Redemption had some interesting ideas but I didn’t find it very fun, and I just started Grand Theft Auto V recently and want to give it a good chance to grab me, but I fear it’s heading in the same direction as the others. I think the main issue is that, for all that Rockstar is good at making large, expansive, and involved violence playgrounds that offer a lot of opportunity for fun, the actual gameplay you’ve got, your ability to interact and get involved with said playground, is outright clunky. Walking and driving in their games are kind of loose and slippery, and the running and gunning just doesn’t feel as good as most other games. GTA III and Bully still had those problems, but I think I give them a bit of a bye, as GTA III innovated the whole genre and so everything felt new and fresh with it, and Bully had such a unique setting and ways of interacting with it. Otherwise, I find Rockstar’s games get overshadowed in the same genre they put on the map, just by dint of other games having basic gameplay that feels a lot tighter and less clunky.

Also, when it was time to end my last GTA V session, I found that mission triggers were overlaid on top of all the save points available to me. So I’d be locked into a new mission and unable to actually go to the save point whenever I tried to record my progress so I could, you know, save the game. Seems a really basic oversight, but one that’s been representative of my whole experiences with these games. They get a lot right, but they do things wrong on the basic level. Here’s hoping the autosave has my back.

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