I’ve mentioned in a couple of posts that I’ve got a D&D game going. Recently, one of our players had to drop out due to an out of game conflict, and we’ve elected to put out an open call to add a player to our group. Our big concern is finding someone who gets along with all of us and the way we play and adds some fun to our game. I figured, those of you reading this here probably already have a sense of my style, at least, so if anyone here would be interested in playing D&D with the big man, well, this connection may lead to us being more likely to find people that mesh with what we’ve got going on.
Anyways, if anyone’s up for joining a D&D game, what I’m running is a sort of post-apocalyptic dark fantasy based on the likes of Kingdom Death: Monster and Berserk, although if you’re familiar with Kingdom Death: Monster, my habit of ripping off that game when I run out of ideas is probably going to be irritating to you. I try to have a good focus on the story and really try to make the world seem very full and alive, although as a post-apocalyptic thing it’s not all that full or alive at all. But yeah. I try to be big on the details. Long form storytelling, good mix of combat and challenge encounters, and consistent and vibrant details are things I try to prioritize, at least. The players do a really good job of getting in character and acting things out as appropriate, and really prioritize that over gamesmanship or tactical soundness. It used to be I had a hard time getting all of them in the same place for the big battles, as they all had their own separate priorities and ways of reacting to new stimulus that would often lead to them splitting and hunting things down differently. It made the fights more difficult, but it’s been beautiful from a storytelling perspective. Party also has a habit of completing their objectives, but not exactly doing the stuff they need to get them done well, so you’d probably have to be both flexible with character interactions and combat situations and very patient with suboptimal or outright bad outcomes to get the most out of this. But hey, maybe you’ll be a good influence on them. They could probably really use that.
We have games in English on Roll20 with voice chat over Discord. We’re open to new players, and this is the group I learned to play with in the first place, so I know they’re good at that. That said, this is midway through a long-form campaign, and you’d be starting at level 8, so you’d essentially be getting thrown into the deep end of the D&D pool. Games take place Sundays, currently around 3:30 MST. You can use your favorite time zone converter to figure out what time that is for you. However, given that some of our players are in countries that have Daylight Savings and some aren’t, we do occassionally have to fudge the time by an hour or so, so if you’ve got the schedule flexibility to do that, that’d be optimal. Games usually last for about three hours.
If you’d be interested in giving it a shot, you can find more information in this LFG post, and can submit yourself as a potential addition to our group in the topic there. We’re all getting input into who we end up bringing on so although I love you all, I’m not going to be able to promise anything myself. However, if you do know me from here and end up putting something in, let me know directly so I can give things in context for them when we’re talking things out. Either way, I’ll see you all in the new year.