The Higurashi Notes, Chapter 2: Watanagashi-The New Major Factors

In spite of just starting the tale over using the same setting and conflict, and mostly the same characters, Watanagashi does add a lot of new things into our understanding of the Higurashi world. Let’s take a look at some of the more major ones. And, as always, be wary of spoilers. We won’t cover anything from later chapters, but I’m taking everything from Onikakushi and Watanagashi as fair game.

Cycles

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Watanagashi resets the clock on the whole Higurashi deal. As you might recall from the last chapter, Onikakushi, the story consisted of an arc wherein Keiichi moved to town, made friends, had good times, then everything went to hell and he died in mysterious circumstances after killing his friends. Watanagashi rolls the clock back to right at the beginning of when Keiichi started having good times, then starts taking things in a different direction. So it starts over. Rewinds time, then retells the story with different happenings. Lots of things do that. So what’s the issue?

Well, it’s clear that everything in Onikakushi still happened. Keiichi’s life still fell apart, he went insane and probably killed his friends, then died himself. This is not a simple narrative tool, where we’re getting to see a different dimension to the story. Something actually occurred to restart things, to flip the pages of Keiichi’s story back to near the beginning, and then it moves differently from there. We know this, because when whatever refreshed things happened, it left behind some scars.

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They’re deep scars, ones you can’t see very well, but they’re still there. Keiichi gets the odd feeling that he can’t explain, momentary flashbacks to what happened last time around, that he’s no longer in a position to understand. Something in side of him is screaming for him that he’s in danger, but given that his memories are lost with the time, he’s not able to pick up on it. This is most clear when he first runs into Ooishi, and where last chapter he warmed up to the detective pretty quickly after a bit of a cold reception, this chapter around he automatically gets some pretty severe misgivings every time Ooishi shows up. Not only that, but he’s already way more familiar with both Ooishi and Tomitake than he should be when they first meet. Those memories are leaking through, he just doesn’t realize it. Because why would he?

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It’s not just Keiichi that these memories seem to be leaking through with, either. Takano already seems to know more about Keiichi and his limitations than she should for someone who just met him. The police made no connections between the murders and the disappearances last chapter, whereas they’re completely on top of the pattern this time around, although that may be less the memory-wipe breaking down than it was Ooishi just dicking with Keiichi in the previous tale. Tomitake seems to have his odd misgivings as well. Whatever’s going on to reset time here, it doesn’t just seem to be localized to Keiichi.

Overall, Watanagashi is waaaaay less into the “maybe it’s people, maybe it’s magic” deal than Onikakushi was. Except for this. And this alone. But the nature of these cycles, whatever it may be, is huge. And for that reason, Watanagashi feels a lot more supernatural in nature than Onikakushi did, even though outside of time repeating itself, there’s very little that doesn’t have a person directly behind it. Some sort of outside force sent time spiraling back to it’s start, and it would take quite a bit of doing for that to have been something the people made happen themselves. These are almost certainly some other-that-human forces at work, here.

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How long have these cycles been going on, though? How many times has time repeated itself. Think back to the opening of Onikakushi. Before it got into the story proper, it opened with a narrating character killing a woman with several sickening blows. At the time, I had theorized that was what was going on during the period of time that Keiichi had blacked out at the end of the chapter, before he woke up to find his friends dead, but maybe that’s not the case. Sure, that could easily be Keiichi and Rena, but at the end of that chapter, he apparently murdered his friends in his room. When the chapter opened, the scenery showed an outdoors location, under the open sky. Maybe, rather than filling in the gaps in Keiichi’s cognition, that actually showed similar occurences in an earlier timeline?

You know, the idea of cycles may not be limited to temporal loops. A big chunk of last chapter also focused on how Keiichi was repeating the final actions of another, posthumous character before that guy had disappeared. Stuff repeats in Hinamizawa. And I guess it doesn’t usually lead anywhere fun.

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The Higurashi Notes: Chapter 2 Watanagashi-Overview

It’s time again. We’ve been going too long, without massively overthinking anything. I have no excuse. I just haven’t been feeling myself, really. But it’s time to correct that. It’s time to do what I do best. And apparently what I do best is throw way too many word into loosely organized blog posts for my own intellectual satisfaction that nobody else is going to care about.

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We’re finally getting around to taking our good, long, deep look at the second chapter of Higurashi. Deal’s pretty much the same as last time. Going to be analyzing this work in as much depth as I’m capable of mustering while still amusing myself. Going to have full spoilers for both this chapter and Chapter 1: Onikakushi, but we’ll be spoiler free for any of the later entries. Savvy? Let’s go.

The Bird’s Eye View

Recall, if you will, the end of Onikakushi. If you missed our run on it, here’s a quick spoiler: everyone dies. Keiichi, all his friends, probably a few puppies, it was all horrible and really tragic.

The second chapter, Watanagashi, leads off in a really odd position. We’re back in Keiichi’s shoes. He’s off to go visit all his friends. After all the horrors, the paranoia, the brutal murders of last time, everybody’s happy and having fun together like nothing ever happened. Because, in Watanagashi, nothing ever happened. Maybe.

The story this chapter starts at a point in time maybe a few weeks or so after Onikakushi started, well before everything started going to hell. There was no paranoia, no demons/possessions/insanity, no murders. Keiichi’s already met his friends and been part of their game club for a while, but aside from that, we’re starting completely fresh. We have been teleported back in time to when everything was happy and nobody was planning anybody’s bloody demise.

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Except it’s not just us taking a look at a different point of time. Not just giving us a different perspective of the same events. The record hit a scratch, and needed to be reset, but now it’s taking us through a whole different progression of events. It seems that things were the same as Onikakushi in the background, but once you hit the point at which the novel starts showing you the plot, things start progressing differently. Moreover, it’s somewhat clear that the events of Onikakushi happened, even if nobody involved may remember it. Several times, Keiichi encountered something that would be familiar to all of us from the previous chapter, only to feel some sense of misgiving that he can’t explain.

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Watanagashi introduces one new leading character in Shion, the estranged (maybe) twin sister of Mion, who we know so well from our previous adventures. It takes a bit of a different focus than Onikakushi as well, in that where the first chapter was largely focused on Rena and her background, this chapter puts the spotlight on Mion, Shion, and through them the whole Sonozaki family. It’s also more externally focused, as well. Keiichi may still be our viewpoint character, but here, he’s a lot more of a supportive character for the others, doing the dumb things so that their stories can be told, than he was in the latest chapter.

Watanagashi also does something that I find very interesting. So a lot of the plot of the whole Higurashi series is driven by the mystery behind it. Why are all these people being killed, how is that happening, what is up with all the maybe-supernatural stuff there? Watanagashi has an answer to all that. One of the characters ends up confessing to all of it, you see some of the corpses, and have an explanation for some of the methods in which they died. It’s all done by people, no real supernatural involvement here. Really, if you take this chapter’s explanation for it, it’s all pretty open and shut.

So Watanagashi has an explanation for it all, eh? Then, why is this still one of the “question arcs”? Why are there still like 20 chapters to go after it? Yeah, that explanation only works on face level. As the OOC after party points out, it’s full of holes, and at most only really explains that year’s deaths and murders, not the ones prior to it. It’s never made completely clear within the plot itself, but really, that’s my favorite thing about the way the Higurashi story is told; that it has enough faith in the reader’s ability to figure things out that it doesn’t put a big neon sign on all the things it wants you to notice. It makes the whole story feel deeper, because it does expect you to be connecting those strings of logic, but always gives you all the tools you need to do so. It is really fascinating, though. It gives you an answer, but the way they deliver it, that answer only leads to more questions.

The second of anything in a series has a pretty big responsibility. Sure, it’s the first game, movie, book, whatever that first puts the paint on the canvas, that establish the basics of what that series is going to be, but it’s the second entry that establishes the patterns that determine the series’ overall identity. It’s no wonder that the second entry is often considered the best one. Suikoden 2, Assassin’s Creed 2, Resident Evil 2, Silent Hill 2, with good reason, a series often tends to reach it’s high point of critical acclaim with its second offering. Higurashi’s creators knew the creative position they were in going into Watanagashi, and they made full use of it. Watanagashi is the largest chapter of all the question arcs, and in some aspects, one of the deepest. Now that we’ve got all the introductions out of the way, and knowing that any readers are going to be suspicious and wary going in after their expectations were set last time, Watanagashi has a lot more room to deliver complexity while still setting further expectations and mystery for the future chapters. Just an example, this chapter’s only a few hours longer than the previous ones, but even so, my notes for this ended up running twice as long as my notes for Onikakushi.

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Part of that is just in a lack of an ability to trust. Which is turning into a big theme for this series. Onikakushi saw Keiichi’s friends turning against him, Keiichi himself became an unreliable narrator, and, as I pointed out, the one seemingly reliable source of help was very, very suspect. In Watanagashi, Keiichi at least seems to be much more reliable of a narrator, but aside from that, it’s hard to trust in all the information you receive. Last time, that was because you couldn’t trust the people that was being filtered through, which is still the case here, but there’s an added layer, in that a lot of that information is going to be just plain wrong. A lot of the background info, you’re given a few perspectives that are a bit contradictory, conjecture presented as the closest thing you have for a fact, or with a layer of bias on there. Even coming from sources that you can be reasonably confident don’t have much in the way of ill intent, a lot of the information you’re given in this game is just flat out wrong. You’re given clues that it’s wrong, but it still makes it more of a challenge to dig through the facts you’re presented with.

Overall, the story, the mystery, seems to really open up in this chapter. Which once again, I really have to commend the writers for actually making the story broader while the content would seem to be narrowing it down by giving ‘answers’ to those mysteries. This also seems to be the entry where the Higurashi series really settles into what it is. So here, we’re going to spend way too many words that probably nobody’s going to read exploring it. I’m looking forwards to it.

The Lady’s Signal Boost

Once upon a time, I introduced all y’all to The Lady’s Choice, a pay-what-you-want regency romance visual novel that’s actually pretty good, and I’m not just saying that because the developer is a good friend of mine and lurks on this blog and is probably watching me right exactly now!

Right.  In any case, you may recall from that last post that one of the three main romance options ended up without a route.  Pretty standard, getting cut for time, for what started as a NanoRemo game.

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Well, that’s been corrected.  And you know what?  Even if the lead in that route isn’t as hunky as my main man Lord Isaac “Drubmaster” Stanton, the route itself is good.  Really good.  Was my favorite one in the novel, in fact.

And it seems Seraphinite doesn’t quite understand the concept of DLC.  See, there’s no charge for this.  The game as a whole still goes under the voluntary payment structure, so pay what you want, or nothing at all.

So yeah, I’m shilling here.  But I honestly enjoyed the experience.  You might as well.  What do you say you give it a try?

Visual Novel Theatre- Phoenix Wright: Spirit of Justice

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Man, Phoenix Wright. Ace Attorney. You remember those games? I didn’t, apparently, because I completely missed this new release until Red Metal reminded me it existed. Luckily, that has since been rectified. And my life is better for it. Let’s use that to make your life better, too.

Phoenix Wright is one of those series that is completely beloved and adored by everyone, so of course Capcom is convinced it’s barely selling enough to keep itself afloat and has thus relegated it to digital only releases on the 3DS. Spirit of Justice is the newest release in the series. And you know what? Phoenix Wright has not stopped being good.

Oops, spoilers. Now you don’t even have to bother reading this post.

Spirit of Justice is the 6th (I think?) entry in the mainline Ace Attorney-verse. It’s also the second entry in the new era they started building after the conclusion of Apollo Justice. It follows directly off of Dual Destinies, with the status quo much like it was then. Ol’ Phoenix is back to practicing law, and actually has a respectable law firm/talent agency, composed of the Superstar titular lawboy himself, the Superloud Apollo Justice, the Superyoung Athena Cykes, and the Superpantied Trucy Wright, who’s not a lawyer at all but that doesn’t matter for the purposes of this discussion. It’s still a pretty decent timeskip after what most people think of as the Phoenix Wright setting, and much like last time, part of the fun is seeing what the old characters and old places are up to in this new era. You finally see Maya again. That was probably one of the big selling points. And it’s not even a spoiler to say that you need to bail her out of a murder charge. In fact, that’s just tradition, now.

Spirit of Justice continues on some of the story notes started in Apollo Justice and continued in Professor Layton vs. Phoenix Wright, in that the cases you’re facing now impact matters beyond just the life and death of your clients. In this case, you’re dealing with the stability of and rebellion against a quietly oppressive regime in a foreign country.

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Visual Novel Theatre: Everlasting Summer

Hey, you remember when those degenerates at 4chan decided to make a visual novel, and how they were supposed to make something horrible and shameful and a blight on society but they threw a big curveball at us by actually making something really meaningful?  What if Katawa Shoujo wasn’t just a one off?  What if that exact same thing happened again?  And while we’re playing with our fun little vision, let’s imagine that everyone was wearing giant furry hats while they were doing it.

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And that brings us to Everlasting Summer.  No, it’s not a 4chan game.  Rather, this one came from the minds at… well, whatever they have going on at IIchan, a Russian imageboard.  Now, I don’t know anything about IIchan.  I got out of the whole chan culture around the time the edgelord thirteen year olds started flooding it.  Which, really, aside from the somewhat shared origins, Everlasting Summer doesn’t really have a whole lot in common with Katawa Shoujo that isn’t absolutely standard for the form, so let’s let the comparisons drop there.

So, Everlasting Summer is a romance story that you can turn into a sorta-eroge assuming you hang around all the right (or very wrong) places on the internet.  It’s Russian.  Very Russian.  It does its best to not be inaccessibly Russian, and does a very good job of that, but yeah, it’s Russian.  Be prepared for that.  Also, full of references to Russian imageboard memes that are guaranteed to fly right over your head.  It first seems a slightly oppressive dark paranormal mystery, then turns into a light fluffy romance with somewhat malevolent overtones, then, when you know where to look, those overtones start taking over and the mystery comes way to the fore, then the story just kind of peters out without going anywhere at the end.  Oops, spoilers.  I did find it to be a pretty enjoyable ride up until then though.  Also spoilers.  Sorry if you were hoping to whiteknuckle things all the way to the end of this rollercoaster of a review.

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Everlasting Summer places you in the surprisingly roomy pants of Semyon, an anime obsessed shut-in who spends his life on imageboards and who hasn’t had a meaningful interaction with another human being in years.  I am struggling so much not to ‘accidentally’ confuse him with one of the many other people I know who fits the description. Continue reading

The Higurashi Notes, Chapter 1: Onikakushi – The Club

The Club

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So let’s go ahead and start getting in on the people our poor, tragic Keiichi has been hanging out with.  The people he loves.  The people who turned his life into spiders.  The people who ended up killing him.  Because, get this, in a character driven story, the characters end up being a little bit important.  And when your lead character is largely a cypher, the supporting cast end up picking up all that personality weight.  So let’s take a look at these people, who they are, and what they’re doing in the story.  Now’s a good time to put your overthinking cap on, by the way.  I certainly am.

Rika and Satoko

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Let’s get the easiest one out of the way first.  I do want to say, it is clear that Rika and Satoko are both very important to the overall plot.  There’s enough going on with them in this chapter alone that it’s obvious that we’re going to be seeing a lot, lot more of them in the arcs to come.

That said, although the both of them are around for a lot of Onikakushi, they’re not present for all the big moments, and they don’t really do a lot.  They’re not active characters, the plot does not turn on them.  At least, not yet.  Or maybe not in front of the curtains.  Yeah, it’s that kind of story.

Both Rika and Satoko are members of the big name families of the village.  Both of their families fell on the “wrong” side of the dam incident, Rika’s for not protesting it hard enough, Satoko’s for being in support of it.  Both have family members who were killed/onikakushi’d in the yearly incidents.  Multiple times, for Satoko.  And both of them live together, alone.  No parents, no caretakers, just the two of them.  Alone.  Rika gets some respect from the rest of the village, due to being their resident shrine maiden, and coming from a family strongly connected with their faith.  Satoko, we don’t really get an idea of what everyone thinks of her.  Well, except for Mion.  We’ll get into that in a bit.

In fact, let’s get into that right now!  Mion is competitive.  And you’ve got a club built around playing games against each other.  It stands to reason she’s going to be butting heads.  With everyone else, it seems just a good bit of friendly smacktalk.  It seems to cross the line a bit when she’s up against Satoko, though.  Could just be Satoko’s nature.  She’s definitely one to take the playfight a little too far.  But even so, Mion seems a little more ready to poke at Satoko’s vulnerabilities than she does to others.  And remember that her family was a supporter of the dam project while, according to Ooishi, Mion herself was on the other side of that fight.  Starts to make those barbs seem more a veiled blade.

It’s really, really strange nobody pays much attention to Satoko this story.  Her family gets called up all the time.  Her brother, Satoshi, in particular.  Keiichi even gets a bit obsessed with him.  Yet, even as Keiichi finds himself walking in her brother’s footsteps, he never bothers to talk to her about him.

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And as for Rika… we know she’s a bit devious.  She’s good at knowing things, and not letting on that she knows these things.  She shows that in the games, where she plays up her childlike appearance to manipulate people and lull her opponents into an unfounded sense of security.  In truth, she’s very analytic, and good at sussing things out, but she keeps that hidden.

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So where is she at with this story?  I’m going to do that thing where I read a lot into a single scene, but you recall when Keiichi took up Satoko’s brother’s bat, and started training with it as a weapon?  Rena freaked out.  Mion had a lot of trouble with that.  Rika noticed it, even as he was trying to hide it, and all she did was warn him not to lose the bat.  She wanted to make sure he kept it with him.  And earlier on, she was particularly concerned about Keiichi’s health.

Does that mean that she’s on his side, and wanted him to have it to defend himself?  Does it mean she knew what would happen to Rena and Mion in the end, and wanted to set him on that path?  Given that nature of this story, I think we can safely discard the idea that she knew nothing about the happenings and only wanted to Keiichi to be careful with the cherished bat.

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The Higurashi Notes: Onikakushi-Keiichi’s Sanity and Ooishi’s Behaviour

All right, so now that we’ve taken a look at the happenings in our last post, let’s go back and try to work out… you know, what actually happened.  Onikakushi drops a whole lot of questions.   No answers.  But if you know where to look, there might be a few hints.  So, what do you say we start with the biggest question?

How much is actually real?

Yeah, yeah, Onikakushi runs really heavily on the “Is it magic? Is it mundane?” question, to the point it has the characters arguing about it OOC at the end.  But you know, that question is nowhere near as interesting to me as this one.  Stuff happened in this plot.  A lot of stuff happened in this plot.  But, did all the stuff that happened actually happen?

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At its core, Onikakushi is a story about Keiichi’s descent into paranoia.  You see him going from being a normal kid, run into a conspiracy so far beyond him that starts targeting him for even knowing about it, and in defense, Keiichi starts backing into the corner and pulling out the claws.  Starts smashing up nothing, thinking enemies are all around him.  But, maybe it goes beyond justifiable paranoia.  Maybe Keiichi starts experiencing things that are not actually there.

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It’s interesting to me how much Keiichi does that seems to serve no other purpose than to make his house a portrait of madness at the end.  The entry way of his home is all smashed up.  Mashed garbage strewn all over the room.  A hastily scrawled note asking “Was there a needle?” on the fridge.  The brief, hand-written memoirs of a crazed child stuck with tape behind his clock.  The kind of home that would make you think its owner escaped from the asylum if you came across it in any crime drama.  Of course, all of these were in response to something Keiichi was reacting to, and you see all the context for that, but take a look at that from outside Keiichi’s head for a bit.  He smashes up his house by swinging at something invisible and intangible.  He has a relatively calm phone conversation with Ooishi, then mention of the needle causes him to take a break and throw garbage all over his house, before he returns to the calm-ish conversation.  Keiichi knows what it all looks like.  That’s why he’s so very careful about what he puts in his dead drop note, and why it ends up being way too vague to be useful, outside of the bits that get torn out before the police find it.

But how far back does Keiichi’s altered perception go?  Let’s start from the end, and take a look at some contradictions between what we’re shown and what we know.

So first, the police report at the end.  Right off the bat, it states, and states conclusively, that Keiichi had called Rena and Mion over to his house before he beat them to death.  Now, it doesn’t list any of the evidence for that claim, but logically, the police would be able to look into phone records in regards to what calls were made.  At least, I’m going to assume they could.  I don’t know ‘bout that 1983.  So we can figure that it’s more than just an assumption that Keiichi called them out.  Thing is, if you recall from the events we saw, when Keiichi woke up in his house before he killed his friends, Rena was already there.  Sure, she called Mion from Keiichi’s house, but there’d be no reason for Rena to be called over.  Unless, either the ‘Director’ she called share’s Rena’s number, or Keiichi had in fact called her over, and just wasn’t cognizant of it.

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Keiichi died in exactly the same way as Tomitake did earlier.  That’s exactly what Mion was threatening, saying he’d be injected with the same drug.  But there’s two problems with this.  The first, going by what we saw, Keiichi was never injected with the drug.  He blacked out just before he did, came to with his friends dead, then recalled that he had knocked them away before he was injected.  Possibly, this is recreating memories after the fact, but otherwise, he should never have been impacted by the drug at all.  The second notable thing is that Keiichi started following in Tomitake’s footsteps long before the drug ever came up.  The big moment is when he smashed up his front entryway, striking at the presence he detected but couldn’t see.  Ooishi had notice that Tomitake had been found with a two-by-four that had impacted several things, but had no blood, skin, or biologic materials found on it.  He smashed up a guardrail, but had no sign of actually hitting anyone else with it.  Mayhaps he had been finding a presence that couldn’t be seen or touched, himself. Continue reading