Too Much for Dark Souls

Last time, on Dead Dudes and Dark Souls, we’re not saying who, but somebody messed with the wrong chosen one.  Luckily, I’m pretty quick to forgive and forget.  So what do you say we just forget about him right where he is, and take this show onwards.

So, to the left of the pit I dropped what’s-his-name down, I spy a fog gate in the distance.  I head a little bit towards it, at least until I spy some eyes gleaming in the darkness.  I come a bit closer, and the figure behind the eyes comes into view.

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Looks like a man.  Moves like a beast.  Was this the form he took in life, or did whatever necromancy that brought him back to live force him into this?  Whatever the case, he’s faster than the garden variety giant skeletons.  He hammers his skull against my shield, then darts off to the side.  I follow after him, and cut him one.  First blood is mine.  Well, it would be, but, you know…

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The skeleton rains a few blows against my shield in rapid succession.  This seems to tire it out, and when it stops, I’m ready with my answer.  The battle is mine.

But I don’t progress.  Rather, I remember where I was when I came out of the pit below me.  There was a path leading the other way from there.  And there was someone shooting arrows at me from that path.  Maybe it’s something worth checking out.  I head back that way.  Progress be damned.

Two people were shooting at me, in fact.  Giant arrows come out of the darkness, right towards my skull, as I round that corner.  I move out of the way of them.  They’re flying oddly slowly, here.

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I follow the path along, and up, and scale a ladder.  I catch the first archer at a landing at the top of it.  His ally tries to divert me.  Too bad.

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Climbing up the ladder leaves me pretty helpless, though.  I take an arrow to the back in the process.

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There’s a giant skeleton waiting in the hallway at the top.  Yeah, whatever.

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Another one waits on my way down the hallway.  I didn’t bother remembering how I beat these guys.  I just did.

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At the end of that hallway, I take the ladder down and pick up a few eyes of death off a corpse there.  Again, that’s multiplayer stuff, not very useful to me.  Further on, I find a dead end with a few souls for the taking.  Get a nice view of the arena I fought the Pinwheel in, for what it’s worth.  On the way back, I find a place to drop off the cliff and get some more souls.  Continue reading

The Light in the Dark Souls

Last time, on Running out of Titles for Dark Souls we followed up on beating possibly the hardest enemy I’ve ever faced, Manus, by taking on the easiest boss in the game, Pinwheel.  Felt a bit like shifting without a clutch.  After overcoming that challenge way back in Oolacile, is there anything left in Lordran that can stretch us?  Well, what do you say we find out?

After emerging from Pinwheel’s lair, I find myself surrounded by a deep darkness, the likes of which we’ve not seen before.  The only light I can see comes from those prism stones littered among the path, and the occasional message expressing dismay.  “I can’t take this…”  “Need hope.” “Despair.”  Looks like the other chosen ones have been beaten down by this place.  I may have gotten myself into something, here.

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I follow the prism stones along until I find out where I am.  The Tomb of the Giants.  I’ve heard of this place.  Not anything good about it.

Red Metal had left me some advice last time, for this situation.  Following it means doing something I find really distasteful, but… well, I have to keep moving forward.

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The Sunlight Maggot.  It lead my friend, Solaire, to his doom.  With luck, it might save me from mine.

Oh man, nobody’s going to be able to recognize me without that gargoyle helmet.  It’s like I’m wearing a whole new face.  It does emit light, however.  And light’s what I need.  I’m not about to dive into an enemy-strewn underground cavern without being able to see.  Especially not when I can see the glow of some eyes just a bit away.

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It illuminates this skull, directly to my left.  Guess they weren’t kidding with the name of this place.  I smash it just in case.  I’ve no inclination to give respect to the dead when I’ve died so much more.  There’s a bit of light coming from the lava in the area beyond.  Not enough to illuminate this place, of course.  I think I recognize that, though.  Am I looking at the Demon Ruins there?

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The glowing eyes I saw earlier belonged to this giant skeleton.  I’m a little disappointed.  I’d fought one of these already, a long, long time ago, back in the graveyard by Firelink Shrine.  I had a divine weapon then.  I never changed my equipment after fighting Pinwheel.  This could be trouble.

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The giant skeleton places one hand behind his blade and slams it down.  I slip to the side of his strike, and cut into him twice.  This straightens him up, and then he falls apart.  I wait for him to reform, ready to switch over to the Silver Knight Spear.  I watch his bones closely, ready to enter my inventory the moment they start quivering closer together.  I keep waiting.  And waiting.  The moment never comes.  I didn’t kill him with a divine weapon, but I still killed him for good.  Huh.  Were these guys powered by some different necromancy?  Did killing Pinwheel earlier cut off the skeleton’s regeneration ability, somehow?  Was it that I smashed the giant, non-animated skeleton earlier?  No idea.  But I like the results.

The path leads downwards, curving back and forth.  It takes me past another giant skeleton.  A dead one.  Well, you know what I mean.  I smash it for good measure.  The next curve puts me in front of another enemy giant skeleton.  It cuts down at me.  I block it, knocking it back, then cut into it twice.  Like the last one, it doesn’t recover.

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There’s a corpse trapped in the ribcage of another giant behind him.  I pick up some souls from the corpse, the take a moment to wonder how exactly it got there.

Continue reading