I’ve had some interest in Disgaea for a while. It’s a Tactics-style Strategy RPG, and I’ve never met one of those I didn’t like. I’ve heard tales of the grind involved in this game, the levels going into the thousands, the massive amount of time required, and well, that’s kind of a turn-off for me. A while back, though, AK did a series of his Deep Read posts on the Disgaea series, and certainly made them sound quite appealing. So, that, coupled with the promise that the grind wasn’t really that bad unless you’re going after the side content, convinced me to give it a try. So I picked up the first Disgaea. And added it to my copious PC game backlog. And there it sat. Because that is the fate of anything added to my backlog. Until, eventually, it gets pulled out, dusted off, and played with joy. And it was Disgaea’s turn for that recently!
I’m about 5 hours into the game now. I approached it with trepidation, but what I found there really wasn’t what I expected. And I found things interesting enough that I felt like sharing my experiences. So, we’re going to have this, half first impressions post, half after action report. Something similar to that first post of my Dark Souls Let’s Play. Except this one, I don’t really plan on turning into a series, but hey, we’ll see.
So, a bit of story to start us off. Our main guy is Laharl, son of King Hardtospelllongname, who ruled over the demon world. While Laharl was taking a two year long nap, his dad died, passing his rule down to him, except he kept sleeping, so his kingdom all split up into arguing warlords fighting for the scraps of it. Eventually, Etna, who super obviously has ulterior motives for it, wakes him up and sets him to go beat up all the other demons and put his rightful kingdom back together. Got it? Ok.Continue reading