Smash DLC Predictions

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I’ve fallen for the new Smash Bros.  Hard.  This has happened before.  The original, Melee, Brawl, I’ve got hundreds of hours in all of them.  I ended up kind of meh about Smash Bros. 4, for whatever reason, so I wasn’t expecting too much about Ultimate.  Just picked it up on a lark, really.

And yet.  And yet.  I can feel it.  I’m falling off the wagon.  I am so into this game.  It’s just clicking for me, when I had assuming either the magic was lost with the last game or I had just moved past it.  It’s good.  I’m loving it.

So, in case you haven’t been on the internet for a while, one of the fun things to do with Smash is speculate about which characters are going to get into it.  Used to be that this sort of hobby would dry up after the game came out and cut through the knot.  Now, though, thanks to the magic of moneygrubbing, we have DLC to keep the questioning alive post-release.

We know there’s going to be at least six DLC characters for the game.  Two of them are already out, Piranha Plant from Mario and Joker from Persona 5.  So four to go.  And I am excited for it.  I reaaaaaaally don’t get excited for DLC; usually if it’s not in the base game, I have a hard time trusting the quality of it in advance.  But here, I find myself already getting the season pass.  I can’t understate it, that is quite a shift for me.

So let’s join in on some of that same fun speculating.  There’s going to be four more characters.  Who are they going to be?  Here’s my predictions.  I’ll say I’m probably wrong on all of these, but you know what, that’s not the point.  The guessing is fun.  I’ll also say that I’ve not yet exhausted all the spirits, unlockables, and probably assist trophies in the game yet and I’ve been avoiding looking these up for spoiler’s sake, so there may already be information I’m missing.  But based on what I know now, here are my best guesses as to which Amiibo’s will soon be adorning LightningEllen‘s shelf.

Ryu Hayabusa-Ninja Gaiden

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Yeah, yeah, I know.  Even through just a cursory search online, this one’s a really popular guess.  Not leading with something unique here.  It seems strong to me, though.

Koei Tecmo and Nintendo have seemed to have a strong relationship of late.  They co-own Fatal Frame, Koei Tecmo has contributed a lot of games towards the NES classics available with a Switch Online subscription, Hyrule Warriors was a big success that was supported and updated longer than any other game on the Wii U, they followed that up with Fire Emblem Warriors, there’s a lot going on across the two companies.  But as yet, the only representations Koei Tecmo seems to have in Smash Bros. Ultimate are a Fatal Frame-based assist trophy and a few assist trophies from the same series.

I’m pretty confident that Koei Tecmo is going to get one character in on the upcoming DLCs, just based off of how strong their relationship seems to be with Nintendo.  And of every character Koei Tecmo has, Ryu Hayabusa seems most likely.  Even with Bayonetta and Snake in the mix, Nintendo’s still keeping things mostly family friendly in Smash Bros, and I don’t think they’re going to go any stronger on a horror game series like Fatal Frame than they already are.  Ryu’s probably the most prominent character Koei Tecmo has, and would represent both the Dead or Alive and his own Ninja Gaiden series here.  He’s the biggest part of gaming history of any of Koei Tecmo’s characters, as well as having the biggest presence on Nintendo systems, which isn’t a perfect indicator of Smash inclusion anymore, but it still does seem to be something of a factor.  And he’d have plenty of content to be drawing from.  If Koei Tecmo is getting one of these DLC characters, as I believe they are, Ryu Hayabusa seems the strongest option.

Jibanyan-Yo-Kai Watch

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Yo-Kai Watch is a property published and marketed outside of Japan by Nintendo, with Nintendo of America making key release announcements about the system.  Nintendo seems to be innately involved in this game.  It’s a multi-media property that seems to have developed a very dedicated following.  And yet it seems to have absolutely no presence in Smash.  I find that rather suspicious.  It seems to me the only way there wouldn’t be a spirit or an assist trophy or something from Yo-Kai Watch would be if they had other plans for the property in Smash.

Hence, the DLC character.  I know next to nothing about Yo-Kai Watch.  Seriously, this is a series that has almost entirely escaped my notice.  I know the people who like it really like it.  Just hasn’t come across my desk.  I picked Jibanyan because he seems to be the most visible… thing.   Yo-kai?  Mon?  Of the game.  The one that always pops up on all the art and posters and stuff.  He’s the Pikachu of the Yo-Kai.  I can’t speak with any nuance as to why it’d be him specifically outside of that, or what he would play like, but just you watch.

RabbidsRayman Series

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Yeah, I’m not super happy about them.  I really loved Rayman’s Raving Rabbids on the Wii.  But really, one game of these guys was enough for me, and I can’t imagine they’d make the most fun character to play.  Their loud slapstick really doesn’t seem in line with the Smash environment either.  But here we are.  I’m guessing that they’re an upcoming Smash DLC character.

With Smash 4, Ubisoft got the world excited with the news that Rayman was going to be in Smash, then immediately let them down by following that announcement up with the words “as a trophy”.  Seemed rather pointless then, didn’t it?  And it was.  But what’s happened since then?  I’ll tell you what happened.  Mario + Rabbids happened, that’s what.  It got attention in player spheres because of the sheer amount of emotions the developers demonstrated at seeing their game presented by Miyamoto at E3, but it’s since proven to be an actually pretty good game.  And one that Ubisoft has supported and updated for a good long while, now.

I’m operating on the assumption that if they’re already a spirit, they’re not getting into the game as a DLC character.  So that cuts out Rayman himself, as well as several of the specific Rabbids from Mario+Rabbids.  The garden variety version of them, though?  I haven’t come across one of those yet in spirit form.  And they’ve been a series that were born, grown, and thrived on Nintendo consoles from the Wii up.  So, it seems natural that they’d soon be BWAAAAHing up in Smash, too.

On the plus side, if I’m right about this, then that means that both Pokemon and the Ninja Turtles share a universe.  If we can get the Rabbids crossing over with Batman, too, that would be all of my childhood action figure storylines come to life.

Lloyd Irving-Tales of Symphonia

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Bandai Namco, under the direction of the eternal Smash headman Masahiro Sakurai, provided the staff to make this game.  Yes, it’s a Nintendo game through and through, but it was Sakurai and Bandai Namco that actually put it together.  Yet the only character Bandai Namco got into Smash is Pac-Man.  I would be absolutely shocked if they didn’t have at least one character in the DLC lineup.

And Lloyd Irving seems like the most likely option to me.  Not that they don’t have a huge list of other properties to choose from.  It could be Dig-Dug, but I feel he’s lost to the annals of time.  Same with Mr. Driller.  Someone from Soul Calibur wouldn’t be too out of place, but I feel that series doesn’t have a really strong stand-out character.  Heihachi from Tekken also seems a really likely option, but I struggle to come up with ground for that character that’s not already covered.  Lloyd Irving, however…

Tales of Symphonia was one of the best and most prominent games on the Gamecube, and filled a really solid space in the RPG library that was kind of lacking on that console.  They even followed it up with a sequel on the Wii, although that one wasn’t quite so exciting.  And in Smash 4, you could get his costume and hair for your Mii Fighters.  And you noticeably cannot with this game.  You could do the same with Heihachi, as well, sure.  And again, he also does seem a really likely option, but I’m tipping the scales over to Lloyd just thinking of atmospheric fitness.  But what do I know, maybe they’ll both get in.

So, that’s me.  That’s my guess.  Along with all the hundreds of thousands of others out there.  Am I going to look super cool once these characters actually come out and I’m totally right as always?  Is time going to prove me a wistful idiot?  We’ll see.

Those Left Behind: The Lefties of Video Games, Part III

So, while writing my last post outlining the Southpaws of the Video Games world, I ended up with more characters than I had time.  So here’s the long-awaited follow-up to part 1 and part 2 of our thrilling series highlighting members of one of the most underappreciated groups in video games, the mighty Southpaw.  Tracking down left-handed characters in games is a lot harder than one might think, largely due to how scarce we are, but I believe that with the completion of this list, combined with the other two, I’ve almost exhausted all the lefty characters in video games.  Got any I missed?  You know where the comment field is.

Phoenix Wright-Ace Attorney Series

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Here’s one that’s never officially been determined, but it really does seem likely to me.  Phoenix Wright’s pointer finger is legendary.  Tell a lie in court, and it’s coming straight for you.  And it’s always his left finger, too.  Moreover, whenever you see him manipulating anything, usually his papers, he’s holding it in his left hand.  And his left arm’s used a lot more often than his right in official art.  So I’m calling it.  Phoenix may be stuck in the closet, but he’s still a member of the Southpaw Crew.

Makes total sense, as Phoenix Wright is one of the few defense attorneys able to carve out any sort of winning career in a courtroom heavily biased towards the contribution.  Of course, that is largely due to the fact that almost all of his clients are indeed innocent, but the fact that he’s left-handed and therefore part of a long history of outmaneuvering the rest of the population certainly plays a part.

Ice Climbers-Ice Climbers, Smash Bros.

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Much like lefties as a whole, the Ice Climbers are vastly unappreciated.  They haven’t had a game of their own for almost thirty years, their stages tend to be a bit more poorly designed than most in Smash Bros., and even as Smash fighters themselves, they’re a bit of an odd duck.  They don’t have the raw attributes of some of the other characters, so they really need practice and study to be able to use effectively.

Still, though, considering how smoothly they went from smacking down icicles and ceiling tiles to pounding Bowser into the pavement, you know they have to have some game.  And it’s all in their left hands.  It’s their left-handedness that gives these former benign glacier scalers the power to hang with the worst of all of Nintendo’s canons.

Bowser Jr.-Various Mario Games

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So, the Mario universe is really inconsistent about the handedness of their characters, but Jr. here seems to be a lefty more often than not.  He paints left-handed, plays baseball left-handed, chucks enemies at you left-handed, etc.  He’s a significant pain to deal with, and his handedness only makes him more effective at causing you trouble.

Yoshimitsu-Tekken

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Back in the day, I used to think that the Tekken Yoshimitsu and the Soul Calibur Yoshimitsu were the same character, displaced by time.  The fact that SC Yoshi was a filthy right-hander was what clued me in that this wasn’t the case.  Anyways, Yoshimitsu is pretty much what Robin Hood would be if he were a ninja from space.  He’s one of the most honorable and effective characters in the game, and has proven popular enough to be a part of every entry in the series save one.  And that one entry is pretty darn bad.  Coincidence?  I’ll let you decide.

Isaac-Golden Sun

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When everything starts crumbling all around you, of course people will look to the nearest southpaw to lead them through the storm.  That’s just basic survival instinct.  You latch on to the smartest, strongest, and most skillful person available to see you through, and a preference for the left hand is one of the clearest signs of those traits there is.  So it is that everyone counts on Isaac to lead the group fighting against allowing the terrible power of Alchemy back into the land.  And a good call that is.  Isaac is one of the most talented combatants on the team, being well-versed in physical attacks while still having enough skill with Psynergy to fill in as a caster in a pinch.  And sure, Isaac may have made the wrong call in being convinced that Alchemy is necessarily a bad thing before taking the whole picture into account, but Golden Sun is still a net gain for lefties, largely because of…

Felix-Golden Sun

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So, as it turns out, Alchemy in Golden Sun is a necessary thing.  In fact, it’s the only force that can avert the eventual self-destruction of the world.  It’s dangerous if misused, however, and people are scared of it.  They need someone to drag them kicking and screaming into the age of alchemy, to save their own lives.  They need someone bold.  They need someone wise.  They need someone left-handed.

For the second half of the game, Felix leads the team trying to bring Alchemy back to the world.  He knows what’s up, he knows what needs to be done, and he’s not afraid to do whatever it takes.  Obviously, as a left-hander, he’s just as skilled in a fight as Isaac, and is well poised to bring his world into the new age.

Shion Uzuki-Xenosaga

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Shion’s a scientist.  In a video game.  I know, I know, Gordon Freeman aside, that’s usually a recipe for a quick and dirty death, but Shion manages to stick it out, thanks to her experimental android, her unusual weapon, and the might of that left hand.  She may not be the most useful party member, but her ether abilities do keep her afloat well enough to suitably lead the party through the first entry in the Xenosaga, and keep her relevant afterwards.

Angelo-Dragon Quest VIII

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Angelo is a skirt-chasing, hard-drinking, gambling swordsman.  The fact that he rises so far in the Templar Knights even with all his vices is a testament to how much his natural skill as a left-handed warrior places him above the rest.  He outperforms the rest of his kind in their darkest hour, and proves himself to be one of the most versatile members of your party.  Seriously, he’s able to do anything well, his natural handedness lending itself well to quite a variety of weapons and spells.  In fact, some may even say the game never truly begins until the southpaw swordsman joins your crew.

Marisa-Fire Emblem: The Sacred Stones

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In the 2-d Fire Emblem games, people’s handedness was all over the place, thanks to sprite-mirroring.  Marisa was one of the few who ever made a point of their preference, and she’s very clear on that front; she’s a lefty.  A first-class Myrmidon, she’s very dedicated to the art of the sword, going so far as to sleep on her right side to always have her weapon hand available.  In most of her endings, she ends up as one of the best swordsmen in the land, stoppable by no man.  Of course, her southpaw nature only serves to give her the edge against anyone who dares face her.

Miriel-Fire Emblem Awakening

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As you can tell just by looking at her, Miriel’s one of the smartest people in the Shepherds.  Sure, that image gives lots of traditional signs of intelligence: the book, the glasses, the superior and distant gaze, but the biggest indicator?  That’d have to be that she prefers her left hand.  A perfectionist, Miriel demands much of those around her, yet her performance in combat makes her fastidiousness worth it.

HONORABLE MENTIONS

Yuri Lowell-Tales of Vesperia

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Yuri’s actually fairly ambidextrous, switching his swords between hands as his combos and moves require.  He does seem to have a definite preference for his left hand, though.  He was probably born left-handed, but, as a common fate for lefties in a Right Power world, he was forced to adapt and learn to use his right as well to utilize stuff like school desks and scissors and notebooks and things like that.  Tales games usually deconstruct a common aspect of modern day storytelling over their runtimes and in Vesperia’s case, it’s all about breaking down the contemporary anti-hero, a role Yuri fills well.  Having a clear dark side, Yuri’s not afraid to just ice the villains the justice system can’t touch.  Perhaps his sinister handedness provides a window into his sinister nature as well?

Super Mac-Super Punch Out

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Nintendo’s been really cagey on whether this guy is actually Little Mac or not.  The character’s just as cagey about which hand he prefers.  Unlike Yuri, who’s mostly ambidextrous, Mac here seems to be a clear case of mixed dominance, preferring to use different hands for different tasks.  In the boxing ring, his left jab is his fastest and far most reliable attack, and probably the sole reason why he’s able to take down foes far larger and stronger than he.  He also leads in with his left for his Super Body Blows, but the Super uppercuts are done with his right.


And thus, we end.  Thirty-five characters, three posts worth, and we’ve gone through all the left-handed characters in the games I’ve played.  Are there more?  There might well be.  I haven’t quite played all the games in the world just yet.  I’d posit you’d be really hard pressed to find any, however.  So here, between these three posts, we may well have the most comprehensive list of southpaws in video games on the internet.

One thing that’s still really odd to me though.  Thirty-five characters, I’ve found, and only one, Doomguy, was brainborn outside of Japan.  Seriously, what’s up with that?  Is Japan the one place free of persecution against lefties?  I might have to be making a visit there, sometime soon…