The Right Time to be Sexy in Video Games

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The upcoming Dragon’s Crown has a pair of ridiculously oversexualized female characters. If you’ve been paying attention to the internet, you may have noticed a small circle of stupidity revolving around those characters. If you haven’t heard of it, some dude at Kotaku said some stupid things about the character designer, said character designer posted some stupid things about Kotaku Dude, everyone apologized. As a whole, the event’s not really worth paying much attention to, so of course video game media is all over this.

It did get me thinking, though. Sexism, against both genders, is very prevalent in our modern entertainment. Video games are no different. We, as a culture, need some good discussion about this sexism, yet it’s almost impossible to have. Both sides of the argument gets so stupidly aggressive whenever it comes up that even if there are good points, they’ve already burnt their bridges and ruined any hope of getting anyone to listen. Video game news sites aren’t any better. So many of them have posted so many ill thought out editorials in blatant attempts at getting hits that it’s next to impossible to tell when an honest attempt at advancing the discourse is being made.

Luckily for everyone, I’m here. I’m still pretty new at this whole blogging thing, and I’m probably not that good at it yet, so I’m not going to be able to end sexism in gaming with a single post just yet. Instead, we’re going to start pretty small, and with a subject matter I know well. Today, we’ll be talking about sexiness in games. Specifically sexy woman characters. If you know anything about me, you know I’m the closest thing we have to proof that God really did create mankind in His own image. I figure that makes me the most qualified to talk about the issue of sexualization in games.

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