Visual Novel Theatre: Ristorante Amore

Hey there, hey there.  So, recently, your main man Aether played yet another visual novel marketed primarily towards girls who like all that touchy-feely romance stuff.  You know what that means!  Time for yet another Visual Novel Theatre.

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So, our offering up today is the freeware novel Ristorante Amore from developer duo Cyanide Tea.  As you might guess from the title, it’s a love story.  I mean, really, pretty much everything is a love story at its core, right?  James Bond is almost always about him saving their girls as much as him saving England, Final Fantasy X wrapped up its world-saving plot in a big ol’ fantasy love story, Dark Souls was at its heart a tale all about how much I love hating myself.  This one’s just a little more up front about it than most.  It’s also really up front about screwing with my screencap capabilities.  We’re going to have to see just how far I can get by shamelessly ripping things off the internet.

Jumping right into it, the most notable thing about Ristorante Amore is the big twist at the end of the first act.  Which, in all honesty, the concept behind the twist is pretty neat.  You start the novel, and right away, you’re going through an utterly standard, blatantly clichéd romance story, the type that’s in like everyone’s first romance VN ever.  You progress through the story pretty quickly, then get to the end of the complete arc, and BAM!  Everything you thought you knew was wrong, time for the real story.   Kind of impossible to get into the real story without talking about that twist.  So, I’ll give you one chance.  If you’re going to be interested in Ristorante Amore at all, if there’s even the slightest chance you’re going to want to play it after reading this and you care about spoilers, go ahead and download it now and spend about 15 minutes getting through the prologue, and come back so you can have your precious little fresh experience.

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