If Left is Wrong I Don’t Want to be Right. The Left-Handers of Video Games, Part IV!

One of the things I pride myself on with this blog is having the most complete listing of left-handed video game characters on the internet.  A series of posts, documenting the rare representatives of the genetically superior laterality that appear in our electronic entertainments.  Kind of a silly little thing, but as a leftie myself and it being a perennially hard time finding representation of that among my chosen medium, it means something to me.  But it’s been years since I last wrote something up about this, and you know, part of having the most complete listing of anything is that you need to update it once in a while as time passes and more examples of that subject emerges.


So let’s correct that now.  The previous three posts include all the left-handers I’d personally encoutered up to that point in games, at least that I knew of.  But now, years later, I’m just as young but significantly wiser, and let’s put that updated wisdom to use, in this, an addition to the list of those characters in games who are just innately better than everyone else.

Nero-Devil May Cry

The son of Virgil, the traditional way-cooler-than-the-actual-protagonist rival character, Nero takes over main character duties from that right-handed goober, Dante, for the few most recent mainline games.  And dude is a beast at that.  See, his right hand has some devil grappling powers, letting him style on his enemies then pull them back in when they get knocked away, reaching combos that Dante and Virgil have to struggle more to achieve.  Nero heads up two mostly good games in the series out of his two shots at it, whereas Dante only has one out of his three.  Now, you could say that’s the result of Nero leading the games at a point where what makes a good DMC was more firmly established and the Capcom team was more versed in it, but we all know really it’s that left-handed blade- and gun-work that leads him to success.

Soda Popinski-Punch Out

There’s a couple of Punch Out character that take southpaw stances, but Soda Popinski, aka Vodka Drunkinski, is the only one who consistently does that throughout all his appearances, so outside of the previous post’s Super Mac, he’s the only one from the series I feel confident enough in to count here.  The others are just posers.  Anyways, Soda Popinski might not have been the first boxer to give you trouble in the old school punchout, but he might have been the first one to make you cry, with the combination of his high speed and great defense making him hard to score counterpunches on, the foundation of most of your offense.  Much like real life southpaws, his left-handed offense makes him hard to read for your weak right-handed mind, and he benefits from that greatly.

Patrick Galloway-Clive Barker’s Undying

What’s this?  We’ve finally got a second left-handed character on this list from a game that was developed outside Japan?  I never thought I’d see the day.  But here we are.

So, I’ve barely played Clive Barker’s Undying, so I can’t really hype up Patrick Galloway that much.  Instead, let’s talk about why he’s left handed, because mechanics-wise, it’s pretty interesting.  Undying is a PC FPS where you’ve usually got both a weapon and a magic spell ready at the same time.  Usually, it’s left-click to shoot, and Undying has Patrick Galloway left handed so that visually corresponds with your left mouse button.  Your right click, and his right hand, are dedicated to the spells.  It works out very elegantly.  And I really don’t know why more FPSes haven’t taken that same tack.

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Left is Right: Southpaws in Video Games, Part One

There’s been a fair bit of discussion in recent years about diversity in video games. Players are getting tired of the mid-thirties unshaven male/bald space marine/what have you protagonist that are the standard for protagonists, and we’re wanting to see more non-WASP characters. There have been calls for more women characters, more races represented, better treatment of gay characters, etc. Yet there’s been one underrepresented segment of the population that seems to have gone forgotten. Nobody seems to think to include us, to demand more representation from our populations, all the while gamemakers are seemingly forgetting we exist. We are a proud group with a very rich and distinguished history, yet we have been living with persecution for centuries, that continues to this day. I speak, of course, of the mighty southpaws.

It has long been scientific consensus that left-handers are more attractive, more intelligent, better in bed, and improved in just about everything we do than most. Indeed, experiments have proven again and again that we are everything Daft Punk ever dreamed of: harder, better, faster, stronger. Of course, you could probably find scientist out there who disagree with those findings, but they’re probably right-handed, and therefore their opinion can’t really be trusted. If you think about it, left-handers are pretty much like superheroes; we are just innately better at pretty much everything. If one were to call us the next step up in human evolution, they wouldn’t be too far off the mark. Yet, even with our obvious greatness, we find most of western culture against us. While “right” also means “correct” and “just” in English, the Latin root for the word “sinister” took on evil connotations because it referred to left-handed people. Largely because of our natural ability to circumvent many defenses against right-handed fellows, southpaws were considered treacherous and touched by the devil, which is ironic considering that we actually seem to be blessed by God himself. Even now, the Right Power movement pervades our culture, with basic tasks such as cooking, writing, and even using common school supplies made much more difficult by the fact that nearly everything is made specifically for right-handed people. In fiction, left-handers are rarely represented at all, and even when we are, our handedness is most commonly used as a sign for how evil the character is.

Of course, we do have some small representation in most mediums, and video games are no exception. The amount of left-handed characters is very small, but most of them are very significant. And usually the best parts of their own games. To follow is a bit of a celebration of left-handed characters in games, listing the most notable ones in the games I’ve played, and explaining a bit of how their natural superiority shines through.

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