Diversity’s an important thing. Especially in our cultural works. Art does reflect culture, after all, and works without diversity are pretty much saying that certain groups just don’t exist or aren’t worth talking about. In a lot of respects, one would think I’m pretty well represented. After all, you don’t have to go too far to find a white male somewhere in video games. People don’t often notice that I’m a minority as well. But I am. I face casual discrimination on a daily basis, from a society that doesn’t even seem to notice that it’s doing so. I live in a world that makes itself very clear that it was not built for me, and would much rather just leave me behind. My kind have a history of being subjected to abuse just for being who we are, to the point that many have had our defining trait beaten out of them. Most speakers of the English language still make habitual use out of words that were once used as slurs against people just like me. I’m a member of a group that makes up somewhere between eight and fifteen percent of the population, yet is still one of the most underrepresented groups in any medium of art. I am a left-hander.
Well more than a year ago, I wrote a post highlighting some of the most prominent southpaws in video games. In that post, I highlighted just some of the many, many obvious advantages of my kind, and gave light to the few of us who have managed to shine through as video game characters in our right-centric world. I’m proud of that post, and it still ranks as one of the most popular things I’ve written on this blog. Unfortunately, we haven’t seen any new left-handed characters in video games since then. Seriously, I’ve been looking and the most recent leftie game character came out a couple of months before I wrote this post. This seems daft to me. I thought I made the case for greater southpaw representation quite well. Now, you might think that nobody in a position of power has been affected by my post because I write a small blog and nobody’s gotten the chance to read it. Well, you’re wrong. Completely sensible and actually right but I’m being dramatic here so you’re wrong! This is obviously a case of the establishment trying to keep a hold on things, to make sure our group remains oppressed, so that they can sit there and have all the prominent positions in the video games and the movies and the books and smoke cigars with their right hands. Well, I’m here to fight the Right Power movement. I’ve kept my eyes open since that last post, and I’ve got plenty of new characters to add to our roster, and together, we’re going to shake things up. Let’s go!
Mega Man-Mega Man Franchise
Look at that. Just look at that picture. Have you ever seen such a demonstration of left-handed glory? Well, except for MegaMan.exe on the far left there. He thinks he’s so cool. But he’s not.
Being a primarily 2-d character, it’s been a little hard to get a firm confirmation on Mega Man’s handedness. Sprite flipping plays havoc on everybody, so it’s been really hard to tell in game. He was usually depicted as holding using his left hand for his Mega Buster or other weapons in the official art and game boxes, but not always, and, well, you can’t really trust Mega Man’s box art anyway. When the series made the jump to 3d in Mega Man Legends, Mega Man Volnutt (far right in the picture above) was solidly a leftie, and every other version of him has followed suit. Except for MegaMan.exe. Who is lame.
Hey, while we’re at it…
Zero-Mega Man X and ZX
He was originally designed as the much cooler replacement for Mega Man, so of course he has to be left-handed. Going right would just be a step down.
Zero’s polarity used to be just as hard to figure out as Mega Man’s. He was just as subject to sprite-mirroring, and, although official art did depict his handedness more consistently, determination was stymied by the fact that he used two different weapons; a sword in his left hand, and his blaster in his right. Which one was his mainstay? Arguments could be made for both. Even though it was definitely his sword, you fools.
His more recent appearances have settled the matter. In Capcom’s Vs. series, where he’s in his traditional model, he definitely relies far more upon his blade than his blaster. In the ZX series, in his new model…
There’s just no question.
This is again a character whose polarity took several releases to determine. In the original games, Red has a static sprite, so you never see either way. Pokemon FireRed and LeafGreen make it clear, though, he’s definitely a leftie. Every time he pops out a Pokeball, it’s his left arm making the throw. Obviously, this handedness illustrates exactly why he’s the best trainer in the series.