Constructed Worlds vs Civil Rights Metaphors

This post is basically a re-run of a post that I wrote two years ago.  The ideas are all the same.  But Detroit: Beyond Human came out and got all high profile while committing the grave and fatal sin of pressing my pet peeve buttons, so here we are again.  Let’s talk.

I think we can all agree that racism, sexism, all those -isms are horrible things.  Sure, we can come to a whole host of interpretations on what sort of behavior falls under those banners, where the lines are, how much of an impact they have in modern society and how much they should have, what needs to change to get there, and why we’ve let stupid assholes control the discourse on all sides of these matters, but beyond all the battle lines there, I think we can agree that these are bad things.

Lots of creators are moved by this, and want to write about it.  That’s a good thing.  A fair amount of how many people interpret their world comes through the media they consume, and this opens the door to exploration of it.  Lots of creators also like to write about robots and elves and constructed worlds and all sorts of exotic and unrealistic places and people.  That’s also a good thing.  Take us all outside this meatspace shell where everyone has their stresses and their troubles and has to deal with the fact that they will never look as good as I do.  Some creators like to put those two together, and write about the prejudice that their completely different and unusual people face in this world.  That’s also a good thing.  At the very least, explore how rights and social structures and whatnot work in that world, perhaps also getting people to see the mundane matter from a new perspective.  All good so far.

But then some creators take things a step further than that.  They take their constructed race, and try to tie it with the historic civil rights issues faced by some other targeted class of people.  And that’s where it stops being a good thing.  Because in so doing, they undermine the entire point they think that makes, and do a disservice to the whole movement against those issues.

The big, bad thing that so central and horrible about all those isms is that they ascribe a treatment to and a mentality against a people based on mostly immaterial differences.  A person’s race, gender, sexuality, beliefs, etc. has next to no impact on the vast majority of the interactions a person has with the world, and treating them differently according to these factors is injecting a whole host of problems into their lives based on nothing more than your own stupid ideas.  That’s the crux of it.

But a most of these constructed peoples that are used as allegories for real world issues?  They do have demonstrable, practical differences from the rest of the people.  In games, maybe they have different stats.  Or access to different unique abilities.  In stories, maybe they have different physical or intellectual capabilities.  Maybe they’re connected to different living gods or magical hiveminds.  Or maybe they’re robots, and nobody has reason to believe they’re sentient beings.  Whatever.  But they have material differences that go beyond surface level.

Again, that’s fine.  You can still make a lot of points about prejudice when talking about them.  You can make a lot of good, compelling points.  The prejudice against them may still be horrible.  That’s fine.  But by trying to use them as a metaphor for real world prejudice, you’re tying a prejudice that’s grounded in some material difference to a prejudice that’s completely ungrounded, and that weakens everything involved drastically.

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The X-Men probably present the biggest example of the problem here.  So, for a refresher, the X-Men and the other associated titles are about mutants, a race of humans who by a quirk of genetics have powers that they often can’t control and, at least going by the named characters in the series, are generally geared towards combat.   Central conflicts regularly center around the abundant anti-mutant sentiment in this world.  For years, the series called back to the civil rights struggles of its time, but twisted them in a way that was specific for their world.  That was all fine.  They used the real-world stuff to inject realism and explore prejudice, but the mutants weren’t equated with any real group, weren’t intertwined with any real world cause.  This meant all this exploration could happen without undermining any real world groups of people.

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But slowly, that line started to erode.  And the mutants started being obviously equated with real groups.  First with the black rights movements, then drifting over to the sexual equality issue as time went on.  Direct parallels between them were drawn, to try and make that connection clear.  The struggles faced by our beloved X-Men were equivalent to the struggles faced by these other people out there.

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What’s the problem with that, exactly?  It helps people make the connection when they’d normally be barred by their preconceptions, right?  Not so much.  See, there’s a bit too much difference between them.  Specifically, mutants?  When they find out about their powers?  They often do so explosively.  Examples abound in the mutant materials of kids hitting puberty and accidentally killing a whole bunch of people.  Some mutants still can’t control their powers, and do a whole bunch of harm on accident.  Even those who can still misuse their special abilities to the detriment of the mundane people around them.  Yes, even the good guys.  And that’s avoiding the whole issues of evil mutants, entirely, of the fact that there are people out there who can wipe whole countries off the map with a thought and that the only means of stopping them are in the hands of an uncontrolled military force.  So… yeah.  There’s a lot more to justify prejudiced views against mutants than there are against the real world groups creators try to equate them to.  Doesn’t mean those prejudiced views aren’t horrible in result, but they’re a lot more grounded.  Trying to say they’re the equivalent to the ungrounded prejudice real world groups face undermines those groups.  Hell, what’s presented as bigotry in the X-verse has a lot more in common with the gun control debate than it does with civil rights, and writers end up making a very different point than they’re intending to about that.

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So what’s the issue with Detroit: Become Human?  They try to make a similar point about the horribleness of prejudice against androids.  To be honest, I don’t know enough of the material to talk about how it’s handled yet.  But what really grinds my gears, is the connections they try to draw to the real world.  The androids’ uniforms, the arm-bands, the ubiquitous triangles, all draw iconography from the way Nazi Germany forced its ‘undesirables’ to dress in real world history.  The racism and classism there should go without saying.  The horrors against humanity there would be absolutely galling for any reason, but they were still based on a bunch of largely imaginary differences between peoples.  The implication that that is equivalent to the struggles of a people for whom the differences are concrete and the general public seemingly has no reason to believe the androids are even sentient of is… well, it’s frustrating to me.  Now, given my lack of knowledge of the material, it’s possible that they develop that.  Turn that connection into something more meaningful than it appears at first glance.  But given the cartoon caliber characterization of its early scenes, I’m not counting on that.

So yeah, that’s my bit.  This isn’t a great horror of modern writing, or even a big deliberate disrespect to the struggles of survivors.  Just a pet peeve of mine, but one I’d love to see be handled a lot more smartly in the future.

The Drops of God

So, we’ve covered a lot of things here at Lost to the Aether. As it turns out, I’m a pretty multi-faceted individual. We’ve got the video games going on pretty much all day every day, sure, but we’ve also talked about drawing, writing, visual novels, cake, films, books, my good looks, and pretty much anything else that struck me as being wordworthy on that given day. Sometimes, I feel like doing something new. And right now’s one of those times. Specifically, I’m going to talk about a manga. But not just any manga. Well, to anyone else, it’d be just any manga, but it’s one that actually means something for me. Today, I’m going to be putting my thoughts down about a work that actually has some importance in my life, however much that may be. I want to talk about The Drops of God.

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I’ve been saying for a while now that you can find a manga about anything. Just on my shelf, I’ve got manga about running a bakery, a used bookstore, a whole series about American football, maiding, and that’s just the pedestrian ones. The manga audience back in the form’s homeland is large enough that they can support material on pretty much every subject matter, from the most fantastic to the absolutely pedestrian, and you get a lot of good stories that way. So it is with Drops of God; it’s a manga series about an everyday subject you’d think would be really hard to get a good story out of. In this case, it’s all about wine.

I like a lot of things in life. I like video games, as should be obvious to anyone who’s been on this blog before. I like stories. I love my hair. Seriously, I’d marry my hair if the stupid establishment would just let me. And I also enjoy wine. That wasn’t always the case, though. Way back when I was a little cub Aether but still totally of drinking age (obey the law, kids) wine was just another drink to me. Something to get drunk off of, something that may have tasted good, but nothing much more than that. Eventually, because of the efforts of the rest of the family to give me some sort of traits they weren’t completely embarrassed about at parties, I started to appreciate it more. Wine is a really complex drink, and it’s that complexity that’s given rise to whole industries, and after having enough, I started seeing that complexity, and began respecting the depth in wine. I wanted to learn more about it. And there’s where my problems started.

The problem with learning more about wine is that you have to deal with the kind of people who like wine. And a lot of those people are great, don’t get me wrong. But there’s also a lot of people who are so strung up on wine being so super classy or the drink of the gods or treat it as if it’s somehow sacred, and when you’re just trying to get started on it those people can be really overwhelming. The world is full of people who insist that the one true way to enjoy wine is at a party trying to tell as many people as possible about mouthfeel, or closing your nostrils in sequence and smelling it one side at a time, or by loading it up into a syringe and injecting it straight into your eyebrow. Even the people who aren’t infected with all the bull honky that surrounds wine still tend to treat it as if it’s that one hot girl with all the money from high school, unapproachable without the right pedigree. Wine is an excellent drink with a lot to offer and a lot of layers, but man is its world inaccessible to someone trying to make the next step up from layman.

That’s where I was in life when the Drops of God started coming out in America. I was starting to view wine as something more than just a drunkmaker but was having difficulty getting any further than that, and was close to giving up on the drink altogether. Then here comes this silly little manga about this silly little substance. And you know what? It just worked for me. Something that, even though it treats wine as a super-serious matter as so many other people do, is still pretty humble and down-to-earth in it’s approach to the subject? Something that has enough substance to teach a bit about wine, but is actually entertaining? Drops of God was exactly what I needed to get me over the hump I had at the time. I really enjoy wine today, and I don’t think I’d be able to on the level I do if it wasn’t for this manga.

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Denver Comic Con: Tale of The Line

Denver Comic Con should have been a slice of fandom heaven in the center of Colorado.  Only in their second year, they’ve already amassed a strong array of star power and quality panels.  With their lack of experience, one might wonder how they were able to pull it off.  Well, this past weekend, I found the answer.  In order to arrange this con, the organizers have turned to the darkness, dealing in powers beyond their control.  It involves contracts.  But not the kind of contracts we mortals are experienced in, no.  These contracts are of the sort entered into with outerworldly demons and signed in blood.  These contracts are of the sort that can only be paid with human lives.  These contracts are of the sort that unleash true horrors upon this world.

In order to hold this convention, the Denver Comic Con organizers summoned from the depths the Great Beast known only as The Line.  And The Line hungers.

I have stared down the gullet of this beast.  And I have emerged unbroken, but not entirely unscathed.  Others were not so lucky.  The Line feasts not on mortal flesh but on one’s very soul.  I watched as grown men were reduced to quivering messes.  I watched as strong human beings fell beneath the weight of The Line.  I survived, but it was only through luck and the gains of those fallen long before me.  I can take no pride in it, for I was able to do nothing to stop The Line from devouring others’ souls as it attempted to mine.

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You make your own Demons:Iron Man 3 Review

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We write about a number of things here at Lost to the Aether.  Mostly video games and writing.  That’s two things.  Two’s a number.  It seems to me that both my writing posts and my video games posts have their own audiences, and when I write about one it tends to alienate the other.

Well that’s not good enough for me!  It’s inherently unfair!  So with this post, in a move for equality, we’re going to alienate both groups equally and talk about movies!  Besides, it’s so rare I get to talk about something topical.  We’re going to review Iron Man 3, out in theatres for a couple of days now.

The original Iron Man movie was good, momentously so.  It was one of the films that performed solidly enough to bring life to the superhero movie genre, and is one of the few superhero films to make an origin story entertaining.  Iron Man 2 took all that momentum, and let it fly away.  Let’s not talk about Iron Man 2.  Following that, Tony Stark and Iron Man stole the show with the Avengers, leading the pack in one of the highest grossing films of all time.  There’s some good legacy built up behind the franchise, is what I’m saying.  So how does Iron Man 3 hold up?  Is it a worthy successor to the films that have come before it?  Is this the life changing movie of the summer?

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