So, I like Let’s Plays. Gives me a good glimpse of games I never would have tried or am on the fence on, and it’s interesting seeing other perspectives of games I already know well. But I’ve noticed a big problem in all the lps I’ve been watching/reading. They’re always trying to make progress. Constantly trying to hit some sort of performance goal, or even (gasp!) attempting to actually beat the game. What’s going on with that? Where’s all the aimless wandering, the unfocused milling about, the pointed refusal to move yourself towards completing the game? Everyone knows it’s when you’re doing nothing of value whatsoever that you get the best material. Last time, on Aether’s Glorious Dark Souls Conquest Mk. II I tried to deliver just that sort of experience, but I failed. That’s becoming kind of a standard thing here, isn’t it? My failure. In any case, the game tricked me, and I accidentally ended up making progress.
Well, now I’m determined to not let that happen again. No more progress until I’ve exhausted all other avenues of effectively wasting everyone’s time! Will I succeed in this endeavor? Find out below!
After kicking Sif to the curb, I make my way back to Quelaag’s Domain, deep in the bowels of Blighttown. This is actually pretty troublesome, and not just because Blighttown is a hole that no healthy-minded being would ever even think about. No, the problem with Blighttown is that there’s no bonfires I can warp to in there, meaning that if I’m going to traverse it, I’ve got to get halfway through the blasted sewer level again. But I do it. Why? Because I apparently lost all sense of self-respect around the time Frampt decided to give me a saliva-bath.
Anyways, so I get to the lower level of Quelaag’s Domain, around where we killed the spiderbabe and rang the second Bell of Awakening. I notice that there’s a section of wall that isn’t covered in spiderwebs, making it oddly suspicious. The note on the floor claiming ‘illusory wall ahead’ is a pretty damning clue as well. I give it a good smack, and the wall fades away, leaving me with this view. Being surrounded by literally thousands of infant spiders in those egg sacs does not exactly strike me as a good time, but still, treasure. There could be treasure. I love treasure. I head into this new hallway.
No treasure down here, but that bonfire is pretty tempting. Blocking my way, though, is this unfortunate soul weighted down under so many eggs nested in his flesh. He asks me if I’m a new servant. Servant to what, I don’t know I’ve no interest in killing him just to get to the bonfire, so I humor him. He lets me inside for an audience with ‘Our Fair Lady’ before shuffling aside. The bonfire’s already lit. Usually the bonfires I’ve been finding out in the wild, I’ve been lighting myself. In fact, the only bonfires I’ve found that have already been lit when I came across them were…
those tended by fire keepers. Well. I suppose like everything else, ‘fair’ is in the eye of the beholder. I try to offer some conversation and pay my respects, but I just can’t understand her. She’s saying something, but not in any language I’ve ever heard, and her words seem to leave my head as soon as they enter.
Well, whatever. I have the option to join her covenant of bug-infested psychopaths, which I’m not going to do because seriously, no. Mr. Hive at the entrance, Eingyi, as he’s apparently called, does offer a weird list, the ‘Servant Roster, and some pyromancy upgrades for sale. I take the opportunity to boost my flame a few levels. I consider putting him out of misery, because seriously, did you see him? He’s more gross spider-baby than man, now. He seems pretty happy with his arrangement, though. To each their own, I guess.
On my way out, walking through the floor of Blighttown, I run into someone new. Someone I didn’t see here before. Someone just hanging out. Seriously? Who just hangs out in Blighttown?! All of Lordran to go chill in, and you choose the God’s Dungheap to spend your time? Something’s obviously wrong with her. She’s surprised to see me, claiming that only those with unique gifts can do so, and introduces herself as, well…
The fabled Mother of Pyromancy. The one responsible for granting the art of pyromancy to mortals through the Great Pyromancer Salaman. Apparently, I remind her of the historic flame-wielder, and offers to teach me pyromancy as well. The power to make more things burn better? Of course I’m up for that! She warns me that in pursuing her pyromancy requires giving something up. Heedless, I pick up two new spells from her, the first a more powerful version of my fireball and the second a spell that engulfs the area around me in flames. Both circumstantial, as I don’t get enough uses out of them to make them my mainstays, but I can see getting some good use from this. As I leave her, she gives me a warning to always fear the flame, else it will consume me and I will lose myself. Then…
Aww, I’m touched. So far, all the pyromancers I’ve met have been such nice, caring…
Ok, less touched now. Still, the Mother of Pyromancy. Here in Lordran. Quite an awesome opportunity! I’ve got to tell Laurentius. A quick port later, and…
He notices my pyromancy has grown, already, under Quelana’s tutelage. I let him know about the Mother of Pyromancy, thinking that he’ll be interested in it just the same as I. After all, just sitting around Firelink with nothing to do is sure to kill your hope and drive you hollow. He was kind to me, giving me a part of himself through this pyromancy flame. The least I could do is give him this one positive note to keep his sanity afloat. He resolves to reach her on his own, claiming himself enough of a pyromancer to be able to handle it himself.
And hey, while I’m here, do you remember Frampt? The primordial serpent? You can feed him items in exchange for souls. A wide variety of items, including one that I’ve been picking up over and over again in Blighttown.
Hey, you remember when he decided to transport me inside his blasted mouth? The indignity of it? Yeah.
Down the hatch.