Dark Lord, Dark Souls

Last time, on the Aether Loses at Dark Souls, we trekked across Oolacile, beat down an invader, and found ourselves at a threshold.  An elevator, looking to descend nowhere but into absolute darkness.  Are we ready to step across, to take it into the unknown, to take the fight to the heart of the Abyss?

Nope.  I decide we’re not.  So I just stand there.

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Until oops, I accidentally put on the Covenant of Artorias, just in case, and accidentally step onto the elevator, and accidentally ride it all the way down.

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The elevator lets me off at what appears to be a dungeon.  Which makes me wonder what that big combat hallway was all about before.  A former courthouse?  Dunno.  In any case, the area is lined in these slick Abyss remnants, which grows thicker the further down I go.  It ends with a bonfire before a broken wall.  It doesn’t seem that the Abyss is strong enough that I need the Covenant of Artorias to survive here, so I switch it out.

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I have the Humanity to spare, for once, so I kindle this bonfire.  Get me those extra estus uses while I can.

I walk out the hole in the wall.  It seems to overlook a great chasm, filled with darkness.  I’m guessing this is where the Abyss first infected the city from.  The path out from the hole leads both directions, but trails off to the right.  So obviously, I head the other way.

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Well, that’s the most descriptive name I’ve seen in a long time.  I find a number of messages here, saying there’s a lizard ahead.  I wonder why I should care for a bit, before finally I spot it.  A crystal lizard.  Ok, that’s worth some note.  I rush towards it.  It turns to flee, but I’m on it before it can get too far.  A quick swing lets me harvest its titanite bounty.

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With darkness all around me, it’s hard to make out where the path I’m on leads, especially as it opens up.  I spy a light glittering in the distance, and make my way towards it.  A prism stone, I find when I get close.  I don’t think any creature from the Abyss would need any of these.  Which means someone else had gotten here first.  Left behind by Artorias, most likely.  In any case, the prism stone marks the start of a path downwards.  In fact, looking down into the Abyss, I can see another light shining far down below.  I’m not quite ready to make progress yet, though, so I turn around, and explore the top level of the cavern some more.

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I spy a blue light in the distance.  Flickering slightly.  Looks to me like some treasure.  And I do love treasure.  So I head towards it.  The blue light grows as I near.  So too do the numerous red lights around it.  Before I know it, I’ve drawn the eye of four bloatheads.  As one fires a Dark Orb at me, the other three rush me down.

I dodge to the side of the bolt, then run down the path I came from towards the bonfire, seeking some cover.  I round a corner, then turn and steel myself.  Of the three bobbleheads chasing me, one’s drawn ahead of the other two, just a bit.  I greet him with my blade when he gets close enough.

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This turns out to be a mistake.  I’m not strong enough to kill him in a single blow, and by the time we both recover, the other two are upon me.  With three of them hammering against my shield at once, they quickly overpower my guard, then lay into me with sequential attacks.  It’s more than I can bear, and by the time I get my defenses back up, I’m already dead.

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The Dark Souls Nature Trail

Last time, on Diners, Drive-ins, and Dark Souls, we got taken someplace a long, long time ago, in a land far, far away.  Oolacile.  What I know as Lost Oolacile.  A fallen land that no longer exists, because, much like me, it is just too pretty for my blighted world.  Whatever happened to pull me here must have somehow yanked me across time, too.  I’ve followed Dusk to her home.

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Look at that.  Sunlight streaming through the trees onto a sacred copse in the woods.  Anor Londo, Firelink Shrine, and the Undead Burg all have some direct sunlight, but it just feels different here.

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A bunch of humanoid statues that are, admittedly, creepy as all blazes, but hey.  At least these people have some art and culture in them.  That’s beautiful on its own.

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And of course, the giant mushroom man, well renowned for its wait WHAT?!

I’ve been pounded by these guys too many times.  Wary, I raise my shield and approach.  The mushroom does nothing.  In fact it doesn’t even have limbs.  Slowly, I lower my guard.  Then it… she… speaks.

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If blood and sewage and whatever Frampt’s been eating smells like human to you, I’m not sure I want to see who you hang around with.  Also, how do you tell that when YOU DON’T HAVE A FREAKIN’ NOSE?!

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Oh, wait, Dusk’s been talking about me?  She, uh, say anything good?  Like how gorgeous and powerful and totally dating material I am?

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“…snatched away by that horrifying primeval human.” she says.  Yeah, she was kidnapped the last time I saw her, too.  Can that girl keep out of distress?  I get that she’s a princess, and getting kidnapped is like, what they do, but that still seems excessive.

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Oh fair knight, canst thou pleasest saveth our princess and smiteth the evil dragonst Generica plaguing our landst and liveth literally every classic Heroic Romance ever?  Let me guess.  The princess will be set up to be sacrificed to fuel or satisfy some greater monster.  A false hero will appear, who will seem cooler than me in every way, but ultimately fail in his endeavors.  Then it will be up to me to save the day in which I need to slay the dragon and dispel some lie the princess believes and then she’ll fall in love with me and I’ll hang up my sword and buy a farm.  Eh.  I’ll think about it.

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