So, the game in New Eden, this virtual reality everyone’s a part of, is pretty much a virtual reality MMORPG with a bit of Minecraft mixed in. I’ve probably spent less than 10 hours playing traditional MMORPGs in my life, total. And I kind of like the creative process that why. I’m probably not going to create something that’s immediately recognizable, given my inexperience with the medium, but as a result, the setting, or at least this game, will be a lot more unique than if I tried to make a generic MMORPG with complete knowledge of the form, and hopefully, more interesting because of it.
I’ve got a lot of experience with MUDs, text-based MMO-style adventures, and that’s what I’ve largely been basing the game off of. I have no idea if most MMORPGs will let you pull up a list of currently online players, like LadyHate mentioned last post, but that was a pretty common feature to MUDs, so in it goes.
Transcript
Panel 1
LadyHate: Agla?
LadyHate: Run?
LadyHate: What happened to Annie?
Panel 2
LadyHate: What the…?
LadyHate: Rain?
Panel 3
LadyHate: It’s never rained in-game before.
Panel 4
LadyHate: Clouds, too?
LadyHate: Annie, are you…
LadyHate:!!
Most MMORPGs to me at least follow the same path. Which in that world is World of Warcraft. Which is a shame, everything either fails, or is good but nothing really new.
I don’t have much experience with MUDs, but take what you know from that and mash it with a traditional MMO. I’m sure both worlds could learn from each other.
That’s the plan! Hopefully mixing up what I do know of the traditional MMO format with my MUD experiences will actually make something fun.